DigitALAD Hanbook_All sections_FV
23 C10. Collaboration learning Collaboration learning means using digital technologies to promote and improve learner collaboration, communication and knowledge creation. Examples of the use of competence This competence can be used by implementing collaborative learning activities (e.g., pair or group discussions) in which digital devices, resources or digital information strategies are used. Also, it can be used by employing digital technologies for collaborative knowledge exchange among learners. How can you develop this competence? • By exploring different models of collaboration (e.g., Remote where student devices are connected to a shared document or LMS (learning management system), and students communicate via chat or comment feature, Role-based where students work on smaller, individual tasks based on their role within the group and Shared screen where students work side-by-side, discussing and taking turns to complete an activity using one device 6 . • By implementing collaborative activities or projects to encourage learners to use digital technologies to support their work, e.g., for internet search or present their results. • By requiring learners to document their collaborative efforts using digital technologies, e.g., digital presentations, videos, blog posts. • By setting up collaborative activities in a digital environment, e.g., blogs, wikis, Moodle, virtual learning environments. Innovative ways to make use of the competence in action • You can monitor and guide learners' collaborative interaction in digital environments and use digital technologies to enable learners to share insights with others and receive peer- feedback and individual assignments. • You can use build in time for activities that help groups and partners get to know each other, both early in the development process and on an ongoing basis. • You can flip the classroom by uploading the online lecture and allow students to view the lecture portion of the lesson plan on their own time puts a lot of responsibility on them. Still, it frees up a large amount of class time for more collaborative work. This changes the dynamic of the classroom from teacher-focused to student-centred. • You can use class time to encourage brainstorming sessions. In these sessions, students are free to create and express their ideas. Open discourse enables educators to evaluate 6 Burns M. (2017) Tasks before apps: designing rigorous learning in a tech-rich classroom. Alexandria, Virginia USA: ASCD
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